A downloadable Bad game for Windows

Precision Platformer inspired by Geometry Dash's obstacles. You're a cat named Jayden and you have to complete 15 levels, starting from baby difficulty to hard.

This is a game remake of my old game which was made in the Unity Engine. This remake is made in the Godot Engine.

For best performance, download the zip file, the html version might be a bit laggy.

Controls :
A - left
D - right
S - quickfall
W, Space - jump
Escape - Menu

StatusReleased
PlatformsWindows
Rating
Rated 4.3 out of 5 stars
(3 total ratings)
AuthorZachyDev
GenrePlatformer
Tags2D, Difficult, Godot, Short

Download

Download
When Darkness Comes.zip 47 MB

Install instructions

After you download the zip file, open it. You will see two files in the zip file, click on the execution file.

Comments

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(+1)

nice game better than wangzherongyao

no cap

E

(1 edit) (+1)

Nice little 'Bad game' ^.^    I like it!   Definitely going to play it further
Not sure if you still working on it but there could be some small changes to make game a bit more juicy:

- add visuals/sounds to collected items (these which allows additional jump in air), the same for these 'impulse' surfaces. The same for player death   * . *

- I wish there are more keys for jump for right hand specifically (Enter key or RShift?)

- menu for pausing the game, with ability to close game directly from this menu (for pc noobs)

- maybe it is possible to do so there is a bit less inertia when player is standing on ground?    Currently if you move and change direction, seems a bit too much unresponsive, players slides too much - feels too much out of control. That's probably intentional from your side. But still would be nice to have this a bit more responsive

- wall climbing/jumping is terrible!   It's the only one thing that succesfully makes me stop playing this

Hi, Zachy here, I agree all of these can really help the game a ton! Im working on them right now. Thanks for enjoying the game and giving feedback!

(+1)

thanks for the feedback

I was not sure if there was an update- no update notes or such, but now I checked it and noticed that wall-jumping is way better (but still, could be possible that if player press a direction key oposite to wall, while he is attached to it - he don't fall?)
Also I like that there is possible to use more keys for jump ^.^  feels a bit better to play this game now - still is not so responsive but I guess thats a challenge ;p

Thanks for the feedback! I didnt know update notes were a thing actually. I'll work on the walljump a bit more, realised a lot of people found it hard to use it.

(+1)

yo nice game duh

Thank you!

(1 edit) (+1)

thanks

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